Double Game Philosophy Conference

21-25 October 2019, St. Petersburg

RUS
COMPUTER GAMES: INTERFACES OF MEDIA REALITY

The Centre for Media Philosophy and the Laboratory for Computer Games Research invite you to take part into the conference “Computer Games: Interfaces of Media Reality”. The conference is a part of the Double Games Philosophy Conference, organized together with the Game Philosophy Network, on the 21-25th October 2019.

Call for papers

We invite participation from scholars of different backgrounds who are interested in researching computer games through the lenses of philosophy and media philosophy, which regards them as media that organize perception in a new fashion, distinct from both traditional media and non-digital games. We propose that the interfaces of computer games represent “experience machines” for the modification of sensibility, thought, and imagination. Questions for the discussion include:

  • How is the gaming experience constructed?
  • Which interfaces are involved in this process and how do they influence our sensibilities?
  • How can we distinguish between the mediated, immediated, and hypermediated elements of the game?
  • Can we trace the connection between the mediators that produce the gaming experience, and the contemporary episteme?
  • Is it possible through the archaeology of vision, body, and the technical elements of computer games as desiring-machines, to find out the fundamentals that underlie the current configuration of media reality?
  • How are game elements transferred to non-game contexts or other media forms (cinema, literature, professional practices, etc.)?
  • What are the boundaries of game practices?
  • How do rules, narratives, and gameplay establish a balance between freedom and necessity, between mechanisms of emancipation and those of enforcement?
  • What are player strategies of interacting with the game: from conventional and habitual practices to counterplay (masocore, speedrunning, glitchware, etc.)?

Working languages of the conference: English and Russian.

Please submit your papers (4000-6000 words) or extended abstracts (700–1000 words) before the 25st August 2019 through games.interfaces@gmail.com. All submitted abstracts will be subject to a double-blind peer review process.

The best papers and abstracts will be recommended for the publishing in the edition based on the conference and indexed in the Russian Science Citation Index.

All questions concerning the conference please send here: games.interfaces@gmail.com. We will try to reply as soon as possible.

Important dates

Submission deadline: 25st August.

Announce acceptance/rejection: 15th September.

Conference: 21-25th October.

Committee

Conference Chairs: Konstantin Ocheretyany (PhD, St. Petersburg State University), Alexander Lenkevich (Laboratory for Computer Games Research).

Organizing committee: Prof. Valery Savchuk, Prof. Konstantin Shevtsov, Alina Latypova, Margarita Skomorokh, Sergei Bugluck, Andrei Muzhdaba.

Contacts

For all questions, do not hesitate to contact us: games.interfaces@gmail.com